Each game or software might support slightly different kinds of content in their Workshop, so it's best to check out the official documentation for more details on what can be created and shared in that area. Remember to use the pet Gatchan to paralyze your enemies.įirst lower the HP of the walking armor with a few hits, leaving only one to kill it, then swap to your toy hammer and start hitting him, it will take a while to finish the enemy. The Steam Workshop makes it easy to discover or share new content for your game or software. Once you have one of these weapons get to the first gate of this area, which contains 2 walking armors. In this part of the castle there's enemies that look like jesters, they will cast a spell that transforms your current weapon in a toy hammer that deals 1 point of damage. A Bounty Mission Board can also be found here, allowing those PvP quests to be accepted and turned in. (Look on the map you'll be two map squares below a gate entrance, and the rightmost in a line of green squares.) Kill all wasps AND THE HIVE A ladder will appear in the upper right corner. Ladders to each of the six Imperial Districts are situated outside the bank in the northern chamber. 1 Answer Sorted by: 5 From the golden room where you received the quest, go 2 map squares down and 3 to the right. There's another secret wall inside, leading to a door that contains challenge 12 and another exit on the left containing challenge 13Įatitup posted a video guide for this challenge, take a look at it. The Daggerfall Covenant Base is the main base of operations for the Daggerfall Covenant in the Imperial City, located in the Lambent Passage. The entrance is located inside the room that contains the burocracy quest: Anyways, true force closing can be done either by stopping the progress in the task manager (windows), or by using the applet "Super F4" (which is what I used).ĭescription: 'Use the toy hammer to deal the final blow to a walking armor' Since simply using alt+F4 only ASKS the program to close, it may give it enough time to write the data marking the character's progress as "failed". ***I don't know if it's required or not, but the one time I had to reload I force quit the game, killing the process before it had time to close itself properly. Also DO NOT attempt to stop and heal the goblins in the falling rock room, since there are no completely "safe" areas after the first room.Ħ) Saving DOES NOT impede this challenge's progress, nor does reloading. If you get far enough ahead of them, they should stop and display the ! above their head for a second or two. Once you turn it in, a line of dialog will trigger between you and Zera (sp?), and THEN you can take them to the mine.Ģ) It's VERY helpful to have the healing spell "heal allies", which requires healing level 5.ģ) Having at least one skeleton helps (more cannon fodder to take the hits), as does having a pet out.Ĥ) Having the hidden wall shortcut in the healing box room (found one help up on the right wall) helps a lot because you can skip the room with the vampire bats.ĥ) The best way to get past the rocks is to simply use a speed potion and a potion of ghost shape/scroll of melee immunity and pray you can run through the room before the goblins get hit. Enemies in this area can be painful because they have electricity.Originally posted by "Ulithium_Dragon":1) YOU HAVE TO FINISH THE QUEST FIRST in order to do this. Now onwards to the Laboratory! We'll be treking through part of the Gardens starting at Shortcut Gate (-4,3) and working our way up & over to (-6,4). Also be sure to get all your hot keys back in their proper orders and equip all your items. You probably have anywhere from 5-15 extra depending on your level. Now we are done with axes, so I'd suggest maxing out Swords, Bows, Constitution, Armor, and putting 9 in Potions. Slug: unepic: Tags: Action, Platformer, Role-playing: Features: Controller support, Multi-player, Single-player: Localizations: Chinese Simplified, Czech, Dutch. Extra points hang on to for now, for later use (don't worry, they won't go anywhere!)īefore we begin the next section we'll want to put our character points back in place.
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